Make Sure to follow me on twitter for more screenshots and small updates... https://twitter.com/8traxx1
Converting GMT Panzer board game to a computer game while trying to stay sane. Reading rule books and writing code :)
Make Sure to follow me on twitter for more screenshots and small updates... https://twitter.com/8traxx1
Another video demonstrating how my project enforces the Panzer rules for you, automating the spotting spotting table lookups as well as the AP hit modifiers and AP Hit percentages.
Today we'll look at a small test of leg unit vs combat vehicle action for the purposes of demonstrating an AP (armour piercing) attached crew served weapon attack. We'll assign a fire command to the leg unit and fire the M1 Bazooka on an unsuspecting Panzer IVG.
I've been working on assigning targets and firing AP (armour piercing) and GP (general purpose) fire ammunition types. There are a lot of details to consider and the code is getting much more complicated. Let's setup a simple scenario for testing purposes.
Fire commands assigned. |
Tiger I counter represents
a single unit on the map.
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GTM Panzer basic game. There are a number of expansions that are available as well. |